using CGF;
using UnityEngine;
using UnityEngine.UI;

public class Logo : MonoBehaviour
{
    public Image logoCN, logoUS, logoBR, logoVN;
    
    void Start()
    {
        logoCN.gameObject.SetActive(CGFConfig.Instance.ReleaseArea == EArea.China);
        logoUS.gameObject.SetActive(CGFConfig.Instance.ReleaseArea == EArea.Common);
        logoBR.gameObject.SetActive(CGFConfig.Instance.ReleaseArea == EArea.Brazil);
        logoVN.gameObject.SetActive(CGFConfig.Instance.ReleaseArea == EArea.Vietnam);
    }
}
